This is a short game. In a playthrough, you will have 4 alien customers who each want a specific product. Your job is to decipher their alien languages and get them what they want. The game has a storyline and a single ending. It will seem like "the bad ending" but it is the only ending. There is no happy ending in this game. There is some slight horror in the game and one alien creature's language consists of one word: kill.

There is randomization in this game: the 4 aliens are drawn at random from a pool of 8. The wants are also randomized, from a pool of 3 per alien. I think this kind of randomization helps the game work as either a puzzle or a memory game. 

Some of the alien creatures in this game are unused characters I made for earlier games.

This game was worked on from May 20 - May 28, 2022.


***IMPORTANT ADDED NOTES***

Some of the puzzles were written in a way that didn't make sense. As in, if you go strictly by the game's explanation, you'll either get the wrong answers or get confused. Here are the solutions to those ones:

Man In Black:

"Sorry, but I'm gonna have to talk vaguely, to keep secrets...gimme that kinda cheese an elephant'd be 'fraid of." = Piano Cheese.

SpacePigs:

4249 4 5765 = Chupacabra Cheese

6268 4 2613 = Sasquatch Cake

12999 2 5671 = Sasquatch Cheese

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorSnakeWinter
GenrePuzzle
Made withTwine
TagsAliens, Ciphers, Futuristic, Horror, Low-poly, PSX (PlayStation), Sci-fi, Space, Twine, Word game
Average sessionA few minutes
LanguagesEnglish

Development log

Comments

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A simple concept, but good execution. I enjoyed it.

Thanks!