A downloadable game

Quick note, this game is NOT a .JAR file. It is an EXE. I just thought .JAR files seemed kind of retro, which helps establish the game's setting, so that's why it's in the title.

The main reason I made this game was to test some things in a program I've been playing around in (CopperCube) but hadn't yet made a finished game with yet. This isn't a long game and there isn't a lot of gameplay to it, but it allowed me to learn how do some simple, yet important things in this program: Variables, text overlays, and basically scheduling when I wanted things to happen in the game. It also has sound FX, which a lot of my games to this point have lacked. Not a lot of gameplay, but there are a lot of things on the walls to read.

There's a subgenre of game I like where it's abandoned MMORPGs and there was a good one recently I really liked that you should also play: https://vaporshark.itch.io/holizone

My game isn't an MMORPG, but the idea is similar because in my game's story, two friends were using the same old phone/internet App to create a shared house together. Then, one of the friends died, while the other kept living and abandoned the old App. Years later, they return to it only to discover their dead friend's spirit is still using the App...and they're not too pleased about being abandoned in it.

There is only one ending, but there is a secret room in the game.

This game was made for the Adventure Jam 2022: 

https://itch.io/jam/adventure-jam-2022

This game was worked on from June 15-June 17, 2022.

Download

Download
YOURHOUSE.exe 7 MB

Comments

Log in with itch.io to leave a comment.

That was creepier than I thought it would be. Poor Frank though.

Hi,

Thank you for the comment! And poor Frank may have found his way into another world, but he's kind of hidden:

https://snakewinter.itch.io/lost-in-a-place-that-doesnt-exist

wrong way?

Hi! Thank you very much for playing my game and recording your experience. It's neat to see other people playing something I made!

Also, that was amazing how you were able to avoid the first ghosthead, and thus avoid triggering the second! This game only has one ending, but you deserved a better ending for that move!

The room you went into with all the extra stuff was just an extra/easter egg room. I think I should have labeled it more specifically, or tucked it further away so it wouldn't look like a main location. Thank you for this, it's a good lesson for me to remember, the player should be kind of shown the correct path to go.